[Preload_Mod]
Model_0 = "sfx_trading_altar_camera.tpl"
Model_1 = "ai_cerber.tpl"
Model_2 = "sfx_appear.tpl"
Model_3 = "pjl_cerber.tpl"
Model_4 = "sfx_cerber_pjl_expl.tpl"
Model_5 = "ai_satyr.tpl"
Model_6 = "pjl_satyr_arrow.tpl"
Model_7 = "sfx_satir_arrow_land.tpl"
Model_8 = "ai_tiger.tpl"
Model_9 = "ai_lion.tpl"
Model_10 = "ai_mino.tpl"
Model_11 = "sfx_ax_appear.tpl"
Model_12 = "mino_ax.tpl"
Model_13 = "sfx_ax_explos.tpl"
Model_14 = "ai_glad.tpl"
Model_15 = "pjl_gladXL_mace.tpl"
Model_16 = "sfx_glad_mace_expl.tpl"
Model_17 = "sfx_cyclop_walk.tpl"
Model_18 = "sfx_trading_altar.tpl"
Model_19 = "ai_amur.tpl"
Model_20 = "ai_rat.tpl"
Model_21 = "sfx_rat_sparks.tpl"
Model_22 = "sfx_rat_expl.tpl"
Model_23 = "pjl_amur_arrow.tpl"
Model_24 = "sfx_item.tpl"
Model_25 = "pjl_gladXL_knife.tpl"
Model_26 = "item_medkit4.tpl"
Model_27 = "item_armor1.tpl"
Model_28 = "item_medkit1.tpl"
Model_29 = "item_key.tpl"
Model_30 = "pwp_mdg_ammo.tpl"
Model_31 = "item_money.tpl"
Model_32 = "item_medkit3.tpl"
Model_33 = "item_armor3.tpl"
Model_34 = "vase.tpl"
Model_35 = "pwp_mng_ammo.tpl"
Model_36 = "item_medkit2.tpl"
[Preload_Tex]
Texture_0 = "lspot.pct"
Texture_1 = "sfx_mcg_cloud.pct"
Texture_2 = "sfx_mcg_part.pct"
Texture_3 = "sfx_bsk_explos.pct"
Texture_4 = "sfx_bsk_smoke.pct"
Texture_5 = "sfx_cloud.pct"
Texture_6 = "sfx_mcg_scorch_mark.pct"
Texture_7 = "sfx_mdg_cloud.pct"
Texture_8 = "sfx_mng_shells.pct"
Texture_9 = "sfx_discus_land_cloud.pct"
Texture_10 = "sfx_mdg_stone.pct"
Texture_11 = "sfx_opp_acd_splash.pct"
Texture_12 = "sfx_ax_scorch_mark.pct"
Texture_13 = "sfx_ax_trail.pct"
Texture_14 = "sfx_arrow_trail.pct"
Texture_15 = "sfx_glad_mace_trail.pct"
Texture_16 = "sfx_glad_mace_appear_glow.pct"
Texture_17 = "sfx_rat_sparks.pct"
Texture_18 = "sfx_rat_expl_burn.pct"
Texture_19 = "sfx_rat_expl_glow.pct"
Texture_20 = "sfx_cerber_pjl_expl_sparks.pct"
Texture_21 = "sfx_cerber_pjl_burn.pct"
Texture_22 = "sfx_cerber_pjl_acid_smoke.pct"
Texture_23 = "sfx_cerber_pjl_acd.pct"
Texture_24 = "sfx_appear_part.pct"
Texture_25 = "sfx_appear_hole.pct"
Texture_26 = "sfx_blood_anim_8x4.pct"
Texture_27 = "sfx_blood_floor_1.pct"
Texture_28 = "sfx_mcg_glow.pct"
Texture_29 = "sfx_pjl_part.pct"
Texture_30 = "sfx_trading_altar_part.pct"
Texture_31 = "sfx_trading_altar_part_1.pct"
Texture_32 = "sfx_trading_altar_trail_1.pct"
Texture_33 = "GLOW_SPRITE.pct"
Texture_34 = "T_A1.pct"
Texture_35 = "flare_0.pct"
Texture_36 = "flare_1.pct"
Texture_37 = "flare_2.pct"
Texture_38 = "flare_3.pct"
Texture_39 = "flare_4.pct"
Texture_40 = "flare_5.pct"
Texture_41 = "flare_6.pct"
Texture_42 = "flare_7.pct"
Texture_43 = "flare_8.pct"
Texture_44 = "flare_9.pct"
Texture_45 = "flare_10.pct"
Texture_46 = "flare_11.pct"
Texture_47 = "flare_12.pct"
Texture_48 = "flare_13.pct"
Texture_49 = "flare_14.pct"
Texture_50 = "flare_15.pct"
Texture_51 = "flare_16.pct"
Texture_52 = "flare_sun.pct"
